![]() ![]() ![]() ![]() Jump kick (divekick) ground hitstun reduced by 3f to prevent another infinite Grenadegun is now backdash cancelable (.because it's a roll) on frame 25 - slightly faster than enemy step canceling it Grenadegun (qcf+H) animation changed, spawn point changed to be closer to match animation. Helm breaker is groundbounce to prevent infinite Increased distance backwards that assist alpha (charge shot) spawns J.s minimum scale damage increased - is now inbetween H and special scaling (85%-87.5%)Ĭharge shot (qcf+M) ground hitstun reduced due to infinite w/ bold jump. J.s hitbox slight increase and graphic edit to try and match hitbox more High time now cancelable into air weasel shot and has more hitstun V.2fv5b - the one that nerfs dmc1 dante infinites 29dįixed the stupid thing where it won't load custom char voices/sound effects when picked together. Updated cyclops voice to classic cyke voiceįixed chun li jp voice ref by just copying english voices over to her jp files tooįixed red she hulk's qcf+l causing enemy freeze V.2fv6 - the one where purple haggar shows up 15dĪdded new placeholder models for cyclops (captain noshoulders), with new color added on cviper color 3. SM3DW+BF Super Mario 3D World + Bowser's Fury.↺10 The Legend of Zelda: Breath of the Wild (WiiU) To create shortcuts to your favorite games! Join us! Our away homes on the interwebs: Palette Swap Characters Signup Login ModsĪnd creators, since 2001.
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